﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Gomoku
{
    public class GlobalGameConstants                        //class setting up global constants
    {
        public const float Scale=0.75f;

        public const int self4Ratio = 30000;                 //constants setting up threts and possibilities priority
        public const int selfO3Ratio = 2000;
        public const int selfC3Ratio = 1000;
        public const int selfO2Ratio = 100;
        public const int selfC2Ratio = 10;
        public const int enemyC4Ratio = 27000;
        public const int enemyO3Ratio = 1700;
        public const int enemyC3Ratio = 700;
        public const int enemyO2Ratio = 70;
        public const int enemyC2Ratio = 7;

        public const int specimensAmount = 100;             //number of specimens generated at the beginning of move
        public const int numberOfGenerations = 200;         //number of generations produced to prepare right move
    }
}
